CortexVR: Immersive analysis and training of cognitive executive functions of soccer players using virtual reality and machine learning
dc.contributor.author | Krupitzer, Christian | |
dc.contributor.author | Naber, Jens | |
dc.contributor.author | Stauffert, Jan-Philipp | |
dc.contributor.author | Mayer, Jan | |
dc.contributor.author | Spielmann, Jan | |
dc.contributor.author | Ehmann, Paul | |
dc.contributor.author | Boci, Noel | |
dc.contributor.author | Bürkle, Maurice | |
dc.contributor.author | Ho, André | |
dc.contributor.author | Komorek, Clemens | |
dc.contributor.author | Heinickel, Felix | |
dc.contributor.author | Kounev, Samuel | |
dc.contributor.author | Becker, Christian | |
dc.contributor.author | Latoschik, Marc Erich | |
dc.date.accessioned | 2024-09-03T14:03:47Z | |
dc.date.available | 2024-09-03T14:03:47Z | |
dc.date.issued | 2022 | de |
dc.description.abstract | Goal: This paper presents an immersive Virtual Reality (VR) system to analyze and train Executive Functions (EFs) of soccer players. EFs are important cognitive functions for athletes. They are a relevant quality that distinguishes amateurs from professionals. Method: The system is based on immersive technology, hence, the user interacts naturally and experiences a training session in a virtual world. The proposed system has a modular design supporting the extension of various so-called game modes. Game modes combine selected game mechanics with specific simulation content to target particular training aspects. The system architecture decouples selection/parameterization and analysis of training sessions via a coaching app from an Unity3D-based VR simulation core. Monitoring of user performance and progress is recorded by a database that sends the necessary feedback to the coaching app for analysis. Results: The system is tested for VR-critical performance criteria to reveal the usefulness of a new interaction paradigm in the cognitive training and analysis of EFs. Subjective ratings for overall usability show that the design as VR application enhances the user experience compared to a traditional desktop app; whereas the new, unfamiliar interaction paradigm does not negatively impact the effort for using the application. Conclusion: The system can provide immersive training of EF in a fully virtual environment, eliminating potential distraction. It further provides an easy-to-use analyzes tool to compare user but also an automatic, adaptive training mode. | en |
dc.identifier.uri | https://hohpublica.uni-hohenheim.de/handle/123456789/16585 | |
dc.identifier.uri | https://doi.org/10.3389/fpsyg.2022.754732 | |
dc.language.iso | eng | de |
dc.rights.license | cc_by | de |
dc.source | 1664-1078 | de |
dc.source | ; Vol. 13 (2022) 754732 | de |
dc.subject | Sports analytics | |
dc.subject | Virtual worlds training simulations | |
dc.subject | Training of cognitive functions | |
dc.subject | Executive functions | |
dc.subject | Healthcare | |
dc.subject | Machine learning | |
dc.subject | Training | |
dc.subject.ddc | 790 | |
dc.title | CortexVR: Immersive analysis and training of cognitive executive functions of soccer players using virtual reality and machine learning | en |
dc.type.dini | Article | |
dcterms.bibliographicCitation | Frontiers in psychology, 13 (2022), 754732. https://doi.org/10.3389/fpsyg.2022.754732. ISSN: 1664-1078 | |
dcterms.bibliographicCitation.issn | 1664-1078 | |
dcterms.bibliographicCitation.journaltitle | Frontiers in psychology | |
dcterms.bibliographicCitation.volume | 13 | |
local.export.bibtex | @article{Krupitzer2022, doi = {10.3389/fpsyg.2022.754732}, url = {https://hohpublica.uni-hohenheim.de/handle/123456789/16585}, author = {Krupitzer, Christian and Naber, Jens and Stauffert, Jan-Philipp et al.}, title = {CortexVR: Immersive analysis and training of cognitive executive functions of soccer players using virtual reality and machine learning}, journal = {Frontiers in psychology}, year = {2022}, volume = {13}, } | |
local.export.bibtexAuthor | Krupitzer, Christian and Naber, Jens and Stauffert, Jan-Philipp et al. | |
local.export.bibtexKey | Krupitzer2022 | |
local.export.bibtexType | @article | |
local.subject.sdg | 3 | |
local.subject.sdg | 4 | |
local.subject.sdg | 9 |